LeapFrog LeapTV Educational Active Video Game System

LeapFrog LeapTV Educational Active Video Game System

Getting the minds moving

For all the kids aged between three years and eight years, LeapFrog offers LeapTV, which is an educational active video game developed to help them get their bodies and minds moving. With this amazing game, children are able to learn to read. Moreover, they are taught about different concepts in mathematics, science, and also helps develop problem solving capabilities. The game can be played in three easy ways, which include the classic control, pointer play, and the body motion and the transforming controller can be worked in two ways.

Product inclusions

LeapFrog LeapTVThe entire game includes the HDMI cable, in built Wi Fi or Ethernet port to allow downloads, console, AC power adapter, transforming controller with wrist strap, 16GB memory, mount, motion sensing camera and camera cord. This game is compatible with over one hundred LeapFrog educator approved cartridges, videos, and game downloads. This large number of options ensures the kids never run out of entertainment or fall short of things that they can learn about.

Video gaming becomes smarter

With LeapTV, video gaming just got smarter. This active educational video gaming system is able to develop various skills and improve their capabilities. They are able to develop and learn motion skills as they dance and jump during the innovative and engaging curriculum. The games commence at age appropriate options to be suitable to their grade levels and support the development of the children. As the child grows older, the curriculum is adjusted providing the most appropriate challenges to him or her. The controller’s hint button ensures children can always get help when needed and take help from the tutorials to overcome any hurdle. The tutorials are beneficial in teaching the children underlying concepts that help the children acquire the understanding needed to progress through the levels.

Three ways

In the body motion play mode, the camera captures the movements of the child without needing any controller. They run, hop, and dance to the guide Disney Sofia through an obstacle course helping develop reading capabilities. In the sports series, they improve math capabilities by waving their arms in order to defend goals, scuba dive, or karate chop. The pointer play takes the game to another level. The use of this pointer is simple because it is designed for children. As the kids swivel the controller with an easy click, they acquire the pointer instantly to snap jungle vines or slice through the coconuts. The classic control offers the kids entertainment at their fingertips. They can press either button A or B for fast gaming experience or shake/tilt the controller to race in the Kart Racing game, solve various puzzles with favorite Disney characters.

Large library

The original superior quality games provide the children an active gaming option and the educational videos increase their learning in a fun-filled environment. They can learn through a vast curriculum in various skills, such as math, reading, problem solving, and science. Read more…

Author: Mary

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